Table of Contents
In the realm of tabletop adventures, heroes gather not by chance, but by choice. This tome shall guide you through the sacred rites of joining, running, and organizing the legendary oneshot sessions of Montgomery County and beyond.
Introduction: What Is Oneshot Incarnate?
Oneshot Incarnate brings tabletop roleplayers together for single-session adventures at local venues and private homes. No long-term campaign commitment���just show up, play, and have a great time.
The Three Paths
Every adventurer may walk one or more of these paths:
- The Player ��� Join games, meet new people, experience new systems
- The Game Master ��� Run games for eager players, share your craft
- The Organizer ��� Create sessions, build community, bring people together
Many walk multiple paths. An organizer might also GM. A player might step up to organize their first game. All paths are honored equally.
The Token Economy
Tokens are the currency of commitment. They ensure everyone who signs up actually shows up.
| What You Do | Token Cost | Token Credit |
|---|---|---|
| Play at a partner venue | 1 token | ��� |
| Play at someone's home | �� token | ��� |
| Organize a game (not GMing) | 1 token | �� token back |
| Organize AND GM | 1 token | 1 token back |
| GM someone else's game | 1 token | 1 token back |
The math works out:
- Players spend the token cost
- Organizers spend half (net �� token cost after credit)
- GMs play free (full credit covers their cost)
- Home game organizer-GMs earn bonus tokens (�� token cost, 1 token credit = +�� token)
Chapter 1: The Player's Path
You seek adventure. Tables await. Here is how to find your next great story.
Finding a Game
- Navigate to Browse Games from the main menu
- You'll see upcoming sessions with:
- The game being played (D&D, Call of Cthulhu, etc.)
- Date, time, and location
- How many spots remain
- The organizer's name
- Click on any game to see full details
Applying to a Game
When you find a game that calls to you:
- Click Apply to Join
- If the game needs a GM, choose your role:
- Player ��� You want to play a character
- Game Master ��� You want to run the game
- Either ��� You're happy with whatever the organizer needs
- Write a brief message introducing yourself (optional but recommended)
- Submit your application
Your token is now "held" ��� reserved for this game but not yet spent. You cannot use this token for other applications until this resolves.
What Happens Next
- Pending ��� The organizer hasn't reviewed your application yet
- Accepted ��� You're in! Show up ready to play
- Rejected ��� This one wasn't meant to be. Your token is returned.
If you change your mind, you can withdraw your application anytime before the game is finalized. Your token returns immediately.
The Day of the Game
- Arrive on time (or a few minutes early)
- Bring whatever the organizer specified (dice, character sheet, etc.)
- Be ready to have fun and meet new people
- After the game, you may leave feedback for the GM, organizer, and venue
If Things Go Wrong
Life happens. If you can't make it:
- Before finalization: Withdraw your application (no penalty, token returned)
- After finalization: Your token was already spent when the roster was locked in.
If the game falls apart (GM no-show, venue closed, etc.), the organizer can mark the session as failed and everyone gets refunded. If the organizer is the problem, contact support@oneshot-incarnate.com and we'll sort it out.
Chapter 2: The Game Master's Art
To run the game is to weave worlds from words. Here is how to share your gift.
GMing Someone Else's Game
The simplest path: apply as GM to a game that needs one.
- Find a game marked GM Needed
- Apply with role Game Master or Either
- If accepted, you'll run the session
- After successful completion, you receive 1 full token credit
Your net cost: zero. GMs are valued and play free.
GMing Your Own Game
If you're also the organizer, see Chapter 3: The Organizer's Domain.
When you select "I will be the GM" while organizing, you:
- Run the game
- Receive the full 1-token GM credit
- Net cost: zero (or +�� bonus tokens for home games!)
GM Responsibilities
- Prepare the adventure ��� Have your materials ready
- Set expectations ��� Communicate tone, content, and requirements
- Run the session ��� Facilitate the game fairly and enjoyably
- Respect time ��� Start and end within the scheduled window
If You Can't Make It
Communicate immediately with the organizer. A no-show GM can ruin everyone's day. If you must cancel:
- Work with the organizer to find a replacement
- Give as much notice as possible
- Understand this affects your reliability rating
Chapter 3: The Organizer's Domain
To organize is to be the architect of adventure. You create the space where stories happen.
Creating a Session
- Navigate to Organize a Game
- Choose your venue type:
- Partner Venue ��� Game stores, cafes, etc. (1 token cost)
- My Home ��� Your approved home location (�� token cost)
Partner Venue Games
- Select an available time slot from the calendar
- Fill in the details:
- Game ��� What system are you playing?
- Title ��� Give your session a catchy name
- Description ��� What's the adventure about? What should players know?
- Player Count ��� Min and max (within venue limits)
- GM Assignment:
- "I will be the GM"
- "I need a GM" (someone must apply as GM)
- "No GM required" (GM-less games exist!)
Home Games
If you've been approved to host:
- Select your home location
- Choose the date and time (flexible���no preset slots)
- Set duration
- Fill in game details (same as above)
Home games cost only �� token for participants. If you're also GMing, you earn �� bonus token per session!
Managing Applications
As applications arrive:
- Navigate to your session's detail page
- Review each applicant:
- Their message
- Their reliability history (successful games vs. failures)
- Accept or Reject each application
- For "Either" role applications, choose whether to accept as Player or GM
Accepting a GM
If you marked "I need a GM" and someone applies:
- Review their experience
- Accept them as GM ��� they now run the game
- Or reject and wait for other applicants
You can also claim the GM role yourself anytime before finalization if no one else is assigned.
Finalizing the Session
Before the session starts, you must finalize:
- Go to your session page
- Click Finalize Session
- This confirms the roster and commits everyone
What finalization does:
- Locks in all accepted participants
- Spends everyone's held tokens
- You cannot accept more applications after this
������ If you don't finalize before start time, the session auto-cancels. All tokens are returned. The game doesn't happen.
After the Game
Once the scheduled time passes:
- Credits are distributed (GM gets 1 token, you get 0.5 or 1.0 depending on role)
- Participants can leave feedback
- The session appears in everyone's history
Canceling a Session
Sometimes you must cancel. The system handles this fairly:
Before Finalization
- All held tokens are returned (yours included)
- No tokens are spent
- You receive a "canceled session" note on your reliability
After Finalization
- All participants are refunded their spent tokens
- You do NOT receive your organizer/GM credit
- Your spent token is NOT refunded (you committed)
- You receive a reliability hit
The key principle: participants are never punished for organizer decisions.
Chapter 4: Hosting at Your Home
Your table. Your space. Your community.
Why Host?
- Lower cost for everyone ��� �� token instead of 1 token
- Earn bonus tokens ��� Organize + GM = +�� token per session
- Flexibility ��� Set your own schedule
- Intimacy ��� Curated guest list, comfortable environment
Applying to Host
- Navigate to Hosting in the menu
- Fill out the application:
- Location name ("Jason's Game Room")
- Full address (shown only to accepted players)
- Capacity (how many players can you seat?)
- Description (parking, amenities, house rules)
- Your availability for an approval visit
- Accept the hosting responsibilities
- Submit
The Approval Process
- We review your application
- We schedule a brief in-person visit (15-30 minutes)
- We verify the space works for gaming
- If approved, you can start organizing home games!
Host Responsibilities
- You must be present ��� No hosting while away
- You must be the organizer ��� Only you can create games at your location
- You own the experience ��� Handle any issues that arise
- Communicate clearly ��� Parking, entry instructions, house rules
Appendix A: Token Deep Dive
How Tokens Work
Tokens exist to ensure commitment. When you apply to a game:
- Hold ��� Your token is reserved (can't use it elsewhere)
- Return ��� If you withdraw or are rejected, token comes back
- Spend ��� When the game is finalized, tokens are spent
- Credit ��� After successful completion, GMs/organizers get tokens back
Token Math Examples
Scenario: Player at a Venue Game
| Action | Tokens |
|---|---|
| Starting balance | 5 |
| Apply to game (held) | -1 |
| Available during hold | 4 |
| Game finalized (spent) | -1 |
| Final balance | 4 |
Scenario: Organizer + GM at Home Game
| Action | Tokens |
|---|---|
| Starting balance | 5 |
| Create game (held) | -0.25 |
| Game finalized (spent) | -0.25 |
| GM credit after game | +1.00 |
| Final balance | 5.75 |
Getting More Tokens
- Purchase token packs through the platform
- Receive credits for GMing
- Receive credits for organizing
- Redeem promotional codes
Appendix B: Frequently Asked Questions
General
What if I need to cancel my application?
Withdraw it before the game is finalized. Your token returns immediately.
What if the organizer cancels?
All tokens are returned. You lose nothing.
What if I don't have enough tokens?
You cannot apply to games without sufficient available tokens. Purchase more or wait for credits from other games.
For Organizers
Can I edit my session after creating it?
No. Sessions cannot be edited after creation. If you need to change details, cancel and create a new session.
What if no one applies?
You can cancel the session before finalization. Your token is returned.
What if I need to cancel after finalizing?
Participants are refunded. You are not. This protects players from organizer flakiness.
For GMs
Do I need to bring my own materials?
Coordinate with the organizer. Some venues provide basics; others expect you to bring everything.
What if players don't show up?
Run the game for whoever appears. If too few show, work with remaining players to decide whether to proceed or mark the session as failed.
For Home Hosts
Can I have multiple approved homes?
Currently, one home per user. Contact us if you have a unique situation.
What if someone damages my property?
You accept liability as part of hosting. Consider appropriate insurance.
Can I ban someone from my home?
Yes. You control who enters your space. Reject their applications or contact us for support.
Appendix C: The Social Contract
We gather to create stories together. Here are the expectations we share.
As a Participant
- Show up on time
- Communicate early if you can't make it
- Respect the space ��� venue or home
- Respect other players ��� we're all here to have fun
- Leave feedback ��� help the community improve
As a GM
- Prepare appropriately
- Set clear expectations about tone and content
- Manage time ��� start and end as scheduled
- Be fair ��� to all players equally
As an Organizer
- Finalize on time ��� don't leave participants hanging
- Communicate changes ��� if anything shifts, let people know
- Curate thoughtfully ��� accept applicants who'll create a good table
- Take responsibility ��� you created this gathering
As a Host
- Provide a safe space ��� physically and socially
- Be clear about rules ��� shoes off? Pets present? Where to park?
- Handle issues ��� it's your space, your responsibility
Now go forth, adventurer. Tables await. Stories yearn to be told. Your next great game is just a token away.